| applyMatrix(const Matrix &m) (defined in BoundingBox) | BoundingBox | |
| applyOrthogonalMatrix(const Matrix &m) (defined in BoundingBox) | BoundingBox | [inline] |
| BoundingBox(Vector3 edgemin, Vector3 edgemax) | BoundingBox | [inline] |
| getBoxMax() const | BoundingBox | [inline] |
| getBoxMin() const | BoundingBox | [inline] |
| intersect(const Ray &r) const | BoundingBox | |
| intersect(const Ray &r, DBL tmax) const | BoundingBox | |
| isInsideAt(const Vector3 &a) const | BoundingBox | |
| rotateDeg(const Vector3 &v) (defined in BoundingBox) | BoundingBox | |
| rotateRad(const Vector3 &v) (defined in BoundingBox) | BoundingBox | |
| scale(const Vector3 &v) (defined in BoundingBox) | BoundingBox | |
| transformate(const TransparentTransformatable &t) | BoundingBox | |
| translate(const Vector3 &v) (defined in BoundingBox) | BoundingBox | [inline] |
1.3.8