| applyFromLeft(const Matrix &m) | Matrix | |
| generateRotationMatrix(const Vector3 &v) | Matrix | [static] |
| generateScaleMatrix(const Vector3 &v) | Matrix | [static] |
| invert() | Matrix | |
| Matrix() | Matrix | [inline] |
| Matrix(DBL d[3][3]) | Matrix | [inline] |
| Matrix(int d) | Matrix | [inline] |
| operator()(int i, int j) | Matrix | [inline] |
| operator()(int i, int j) const | Matrix | [inline] |
| transpose() | Matrix | |
| zero() | Matrix | [inline] |
1.3.8