| applyMatrix(const Matrix &m) | TransparentTransformatable | [virtual] |
| applyOrthogonalMatrix(const Matrix &m) | TransparentTransformatable | [virtual] |
| axisRotate(const Vector3 &axis, DBL a) | Transformatable | |
| clearTransformation() | TransparentTransformatable | [inline, protected] |
| enlight(const CameraRay &cray, const Texture *t, InsideList *l) const (defined in PointLight) | PointLight | [virtual] |
| getInverseMatrix() const | TransparentTransformatable | [inline] |
| getTransformationMatrix() const | TransparentTransformatable | [inline] |
| getTranslation() const | TransparentTransformatable | [inline] |
| LightSource(const Vector3 &loc) (defined in LightSource) | LightSource | [inline] |
| location() const | LightSource | [inline] |
| operator<(const LightSource &l) | LightSource | [inline] |
| PointLight(const Vector3 &location, const Colour &col, Scene *s, bool do_fading=false) (defined in PointLight) | PointLight | [inline] |
| rotateDeg(const Vector3 &v) | TransparentTransformatable | [virtual] |
| rotateRad(const Vector3 &v) | TransparentTransformatable | [virtual] |
| scale(const Vector3 &v) | TransparentTransformatable | [virtual] |
| setTranslation(const Vector3 &v) | TransparentTransformatable | [inline, protected] |
| shineTo(const Vector3 &to, InsideList *l) const (defined in PointLight) | PointLight | [virtual] |
| transform(const TransparentTransformatable &t) | TransparentTransformatable | [virtual] |
| Transformatable() (defined in Transformatable) | Transformatable | [inline] |
| transformInverse(const TransparentTransformatable &t) | TransparentTransformatable | [virtual] |
| transformNormalOut(Vector3 &p) const | TransparentTransformatable | [inline] |
| transformPointIn(Vector3 &p) const | TransparentTransformatable | [inline] |
| transformPointOut(Vector3 &p) const | TransparentTransformatable | [inline] |
| transformRayIn(Ray &r) const | TransparentTransformatable | [inline] |
| translate(const Vector3 &v) | TransparentTransformatable | [inline, virtual] |
| TransparentTransformatable() | TransparentTransformatable | [inline] |
| TransparentTransformatable(const Vector3 &loc) | TransparentTransformatable | [inline] |
| TransparentTransformatable(const TransparentTransformatable &t) | TransparentTransformatable | [inline] |
| ~PointLight() (defined in PointLight) | PointLight | [inline] |
| ~Transformatable() (defined in Transformatable) | Transformatable | [inline, virtual] |
| ~TransparentTransformatable() | TransparentTransformatable | [inline, virtual] |