| applyMatrix(const Matrix &M)=0 | Transformatable | [pure virtual] |
| applyOrthogonalMatrix(const Matrix &M)=0 | Transformatable | [pure virtual] |
| axisRotate(const Vector3 &axis, DBL a) | Transformatable | |
| rotateDeg(const Vector3 &v)=0 | Transformatable | [pure virtual] |
| rotateRad(const Vector3 &v)=0 | Transformatable | [pure virtual] |
| scale(const Vector3 &v)=0 | Transformatable | [pure virtual] |
| Transformatable() (defined in Transformatable) | Transformatable | [inline] |
| translate(const Vector3 &v)=0 | Transformatable | [pure virtual] |
| ~Transformatable() (defined in Transformatable) | Transformatable | [inline, virtual] |
1.3.8