| eval01(const Vector3 &p) const | VNoise | [inline, virtual] |
| evalN(const Vector3 &p) const | VNoise | [inline, virtual] |
| Noise() (defined in Noise< Vector3, Vector3 >) | Noise< Vector3, Vector3 > | [inline] |
| seed(long seedValue) (defined in VNoise) | VNoise | [inline, virtual] |
| sum1FNoise(Vector3p, int octaves, DBL a, DBL b) const | Noise< Vector3, Vector3 > | [inline] |
| VNoise(NBase *ngx, NBase *ngy, NBase *ngz, long seedValue=123) | VNoise | [inline] |
| ~Noise() (defined in Noise< Vector3, Vector3 >) | Noise< Vector3, Vector3 > | [inline, virtual] |
| ~VNoise() (defined in VNoise) | VNoise | [inline] |