| eval01(const D &) const =0 | Noise< D, R > | [pure virtual] |
| evalN(const D &) const =0 | Noise< D, R > | [pure virtual] |
| Noise() (defined in Noise< D, R >) | Noise< D, R > | [inline] |
| seed(long seedVal)=0 (defined in Noise< D, R >) | Noise< D, R > | [pure virtual] |
| sum1FNoise(D p, int octaves, DBL a, DBL b) const | Noise< D, R > | [inline] |
| ~Noise() (defined in Noise< D, R >) | Noise< D, R > | [inline, virtual] |
1.3.8