class Render

Combines everything that is neccessary for the rendering process. More...

Definition#include <raytracer/render.h>
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Detailed Description

Combines everything that is neccessary for the rendering process.

Pigment3D* imageplane

imageplane

[private]

PixelOutputStream* out

out

[private]

int w

w

[private]

int h

h

[private]

 Render (Pigment3D* camera, PixelOutputStream* o, int width, int height)

Render

Create new render job.

Parameters:
camerascene's camera.
opicture output
widthpicture width
heightpicture height

 ~Render ()

~Render

void  doRendering ()

doRendering

Start rendering.