#include <intersection.h>
Inheritance diagram for Intersection:

Public Member Functions | |
| Intersection (const SurfacePatch3D *o, const Ray &r) | |
| const SurfacePatch3D * | hitObject () const |
| virtual Texture * | texture () |
| virtual void | next ()=0 |
| virtual DBL | currentTime ()=0 |
| virtual Vector3 | normal ()=0 |
Protected Attributes | |
| const SurfacePatch3D * | hitobject |
| Ray | ray |
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Go to the next intersecting point. |
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1.3.8