#include <lightsource.h>
Inheritance diagram for LightSource:

Public Member Functions | |
| LightSource (const Vector3 &loc) | |
| Vector3 | location () const |
| bool | operator< (const LightSource &l) |
| virtual LightRay | shineTo (const Vector3 &to, InsideList *l) const =0 |
| virtual Colour | enlight (const CameraRay &cray, const Texture *t, InsideList *l) const =0 |
|
|
|
|
|
Introduces order between light sources for holding them in a list. Order has no special meaning, it is just to distinguish them. |
1.3.8