#include <texture3d.h>
Inheritance diagram for Texture3D:

Public Member Functions | |
| Texture3D (Pigment3D *p, Finish *f) | |
| Texture3D (const Texture3D &t) | |
| void | overlay (const Texture3D &t) |
| Texture * | evaluateAt (const Vector3 &p) const |
Public Attributes | |
| Pigment3D * | pigment |
| Finish * | finish |
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Evaluate texture at given point. |
|
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Set texture components if not already set. |
1.3.8