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List to state which objects a point is inside.
| list<const Object3D*> objectlist | objectlist |
| FLT ior | ior |
| InsideList ()
| InsideList |
Create empty inside list.
| InsideList (const InsideList& l)
| InsideList |
Copy constructor.
| void add (const Object3D* o)
| add |
Add object to list.
| FLT swap (const Object3D* o)
| swap |
Swap object on list.
Returns: fraction index
| Media3D* getMedia ()
| getMedia |
Returns: media of all objects in the list
| bool remove (const Object3D* o)
| remove |
[private]
Remove object from list.