#include <cylinder.h>
Inheritance diagram for Cylinder:

Public Member Functions | |
| Cylinder () | |
| Cylinder (const Vector3 &base, const Vector3 &cap, DBL r) | |
| Object3D * | duplicate () const |
| Intersection * | intersectLocalLimitedTime (const Ray &r, DBL maxtime) const |
| bool | isInsideAt (const Vector3 &locallocation) const |
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Create Cylinder: base point origin, cap point <0,0,1>, radius 1 |
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Create Cylinder from base point, cap point and radius. |
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Create a duplicate of the object. Must be of the same type!
Implements SurfacePatch3D.
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Test point for insideness.
Implements Object3D.
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1.3.8