#include <isosurface.h>
Inheritance diagram for Isosurface:

Public Types | |
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typedef Function< const Vector3, DBL > | IsosurfaceFunction |
Public Member Functions | |
| Isosurface (IsosurfaceFunction *func, Object3D *cont, DBL maxd, bool doeval) | |
| Object3D * | duplicate () const |
| bool | isInsideAt (const Vector3 &locallocation) const |
| Intersection * | intersectLocalLimitedTime (const Ray &r, DBL maxtime) const |
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Constructor.
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Create a duplicate of the object. Must be of the same type!
Implements SurfacePatch3D.
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Test point for insideness.
Implements Object3D.
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1.3.8