class Pattern

A pattern is a function which orders a value (in the range [0,1]) to each point in space. More...

Contains pure virtuals
Definition#include <raytracer/pattern.h>
InheritsFunction [public ]
Inherited byChecker, Gradient
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Detailed Description

A pattern is a function which orders a value (in the range [0,1]) to each point in space.

 Pattern ()

Pattern

 ~Pattern ()

~Pattern

[virtual]

Pattern*  copy ()

copy

[const pure virtual]

static const DBL SPACE_EPSILON

SPACE_EPSILON

[protected]