class Scene
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Describes objects, materials and light source in space. More... |
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Public Methods
Public Members
Private Methods
Private Members
Describes objects, materials and light source in space.
| int maxtracelevel
| maxtracelevel |
| FLT colourprecision
| colourprecision |
Light cache for scattering media.
Add object to scene.
Add light source to scene.
void finishParsing ()
| finishParsing |
Finish the scene creation process.
void setDefaultMaterial (const Material3D& m)
| setDefaultMaterial |
Set objects' default material.
void setBGColour (Colour5 c)
| setBGColour |
Set background colour.
Intersect scene with ray originating from camera.
Returns: resulting colour
[const]
Get a list of lights shining to a certain position.
Parameters:
| location | position
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| maxblockingerror | maximal error from blocking/non-blocking of light
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[private]
[private]
- Author: Micha Riser
- Generated: micha@laptop on Thu Oct 24 20:25:24 2002, using kdoc 2.0a53.