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Superclass for all light sources.
| LightSource (Vector3 location)
| LightSource |
| Vector3 location ()
| location |
| LightRay shineTo (const Vector3& to, InsideList* l)
| shineTo |
[const pure virtual]
| Colour3 enlight (const CameraRay& cray, const Texture* t, InsideList* l)
| enlight |
[const pure virtual]