#include <scene.h>
Public Member Functions | |
| void | addObject (Object3D *o) |
| void | addLight (LightSource *l) |
| void | finishParsing () |
| void | setDefaultMaterial (const Material3D &m) |
| void | setBGColour (ColourA c) |
| ColourA | intersect (CameraRay &shoot) |
| LightList * | getLightList (const Vector3 &location) const |
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Add light source to scene. |
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Add object to scene. |
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Finish the scene creation process. |
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Get a list of lights shining to a certain position.
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Intersect scene with ray originating from camera.
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Set background colour. |
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Set objects' default material. |
1.3.8